Archives for iPhone Development category

Click here to read The Week's Best iPhone Apps
In this week's bipolar app roundup: Foursquare, squared! Slow ISPs, tattled on! Videos, easily streamed! Street Fighter fans' high standards, met! Twitter apps, set free! Your entire life, documented! Your every plan, shared! And more... More »


Click here to read Oh MGD 64 iPhone App, Guide Me to a Healthier Lifestyle!
I don't know about you, but I used to be the case a day type. You know, pick up a 24 pack in the morning, sort my cardboard and aluminum recycling in the evening. Then, one app changed my life. More »


Using a camera as an input device is hardly a new idea -- even on a mobile device -- but most examples so far have been to enable functionality not possible on a touchscreen. As Master's student Daniel Bierwirth has shown in the video after the break, however, a phone on a camera can also be used as an alternative input method for features like scrolling or zooming, potentially allowing for easier interaction on devices with smaller screens. Bierwirth also takes the idea one step further, and sees the system eventually including a second camera that's worn by a person, which would be able to detect when your hands are near the phone and allow for a range of other gestures. Check out his full report at the link below.

Continue reading German student shows off camera-based input on an iPhone

German student shows off camera-based input on an iPhone originally appeared on Engadget on Fri, 12 Mar 2010 17:49:00 EST. Please see our terms for use of feeds.

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Click here to read Slacker Radio Planning On-Demand Music Service
Wired is reporting that Slacker Radio has secretly been prepping an on-demand music subscription service that will give users unprecedented control over streaming radio. More »


Click here to read GuitarBud Plugs a Guitar Directly Into an iPhone
GuitarBud is a $29 adapter that allows you to plug a guitar right into an iPhone. How is that useful? Well if I ever learned to play that guitar in my closet, I could: More »


AT&T hasn't been quite as forthcoming with the exact details of its next-gen network plans as T-Mobile and Verizon have been recently, but FierceBroadbandWireless appears to have wrested a tidbit from wireless boss Ralph de la Vega in a recent interview. Though the standard HSPA 7.2Mbps deployment is still AT&T's short-term focus, HSPA+ -- which can theoretically take HSPA to 21Mbps and beyond -- is clearly still on its radar prior to LTE. "We will also deploy HSPA+ in certain locations," de la Vega said on no uncertain terms -- without revealing even a hint about where those "certain locations" might be, unfortunately.

Speaking of LTE, the 4G tech still seems to be on AT&T's back burner for the moment with the first commercial markets not scheduled to light up until 2011, a strategy that seems pretty difficult to argue with considering HSPA's considerable room to grow from its current speeds and the lack of LTE devices in the pipeline. Of course, that could end up really hurting these guys a few years down the line when the first generation of LTE is in its prime and they've given Verizon about a year's head start, but -- and this is a huge "but" -- if they can save up some cash by rolling cheaper HSPA upgrades now and really dump unheard-of levels of cash into the network when they're good and ready, it's conceivable that they'll be able to build out a big footprint in short order. Ralph, can we recommend you look to Bell and Telus for inspiration on how to pull that off?

AT&T's de la Vega: HSPA+ coming 'in certain locations' originally appeared on Engadget on Fri, 12 Mar 2010 15:49:00 EST. Please see our terms for use of feeds.

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How do we know we're years away from a final resolution to the Nokia / Apple patent lawsuit? It's been six months since Nokia first filed its complaint, and the two parties are just now starting to argue about which specific substantive claims they're eventually going to argue about. Let's do a quick refresh: at the heart of the lawsuit is a conflict over Nokia's wireless patents, some of which are almost certainly essential to how cell data and WiFi operate. As a member of the ETSI and the IEEE licensing groups which oversee GSM and WiFi, Nokia's required to license its patents to anyone who asks on fair terms, but those terms aren't set in stone -- Nokia can negotiate separate licenses as it sees fit, and it apparently wanted Apple to cross-license its touchscreen patents as part of the deal. Apple said no, and now we're all in court, with both sides alleging patent infringement in three different lawsuits (one of which is on hold) and Apple claiming that Nokia is also liable for breach of contract, because it promised fair licensing terms and didn't deliver. Got all that? Right.

So that brings us to yesterday, when Nokia asked the court to dismiss all of Apple's contract-related claims, saying that they're simply a distraction from the real issue, which is patents, and that its license offers aren't unfair simply because Apple doesn't like them. In short: Apple and Nokia's patent lawsuit is currently not really about patents at all, but about whether or not it should also be a fight about contract terms in addition to a fight about patents, and that question won't be resolved for months. And that's why vigilante justice is the future of America's tarnished civilization something like 90 percent of patent cases eventually settle out of court.

P.S. Oh, and in case you're wondering, today Reuters reported that the first trial date isn't expected until 2012. So, yeah.

Nokia asks court to dismiss part of Apple patent lawsuit originally appeared on Engadget on Fri, 12 Mar 2010 14:57:00 EST. Please see our terms for use of feeds.

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Greetings humans! If you've seen The Engadget Show, then you've been privy to some pretty incredible performances by a group of musicians and artists who eschew familiar instruments in exchange for hacked and modded handheld gaming devices. We grabbed our cameras and got a brief look at the history of the chiptunes movement, the difference between Game Boy music and music from Game Boys, and most importantly, how these artists and visualists make it all happen. Kick back and take a look at the segment (featuring the likes of Glomag, Paris, and Outpt) -- you'll be glad you did!

Special guests: Glomag, Paris, and Outpt
Produced and Directed by: Chad Mumm
Executive Producer: Joshua Fruhlinger
Edited by: Michael Slavens
Opening titles by: Julien Nantiec

Download the Show: The Engadget Show Segment - 005 (HD) / The Engadget Show Segment - 005 (iPod / iPhone / Zune formatted)

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Continue reading The Engadget Show: Inside chiptunes and 8-bit visuals

The Engadget Show: Inside chiptunes and 8-bit visuals originally appeared on Engadget on Fri, 12 Mar 2010 14:34:00 EST. Please see our terms for use of feeds.

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We talk about the FCC a lot here, but usually the ways ye olde Commission affects our lives are indirect. A little extra spectrum here, a nice leaked image there, that kind of thing. Not this time, though, as the FCC is getting involved directly with its own Consumer Broadband Test app, designed to probe network latencies and download speeds on your home connection or mobile device. Part of the hallowed National Broadband Plan, this will furnish the FCC will useful data to show the discrepancy between advertised and real world broadband speeds, and will also -- more importantly perhaps -- serve as a neat way for users to directly compare network performance in particular areas. It's available on the App Market and App Store right now, with versions for other operating systems coming up, so why not get with the program and give it a test drive?

FCC comes through with a Consumer Broadband Test app for iPhone, Android and the home originally appeared on Engadget on Fri, 12 Mar 2010 13:43:00 EST. Please see our terms for use of feeds.

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Apple's pushing out a few more scraps of info about the iPad in conjunction with the launch of pre-orders. One of the quirkier details is that what was previously known as the mute switch on the iPad -- similar to the one on the iPhone -- is now known as the "screen rotation lock" on Apple's website. We suppose it makes more sense for this sort of device, both due to the "hold it any way you feel like" marketing push, and since it's less likely to start ringing in the middle of a Remember Me screening than your iPhone is. In other news, it's been confirmed that iBooks will be able to sync free (non-DRM'd) ePub titles in from iTunes, which is good news for people who want to use an existing ePub stash of theirs with Apple's fancy page-flipping interface. Also on the books front, it was clarified today that the iPad can indeed use VoiceOver screen-reading for reading pages of books out loud -- we knew the screen reading tech was on the iPad, but now it sounds as if it will be more directly integrated into iBooks. Apple also clarified today that folks who sign up for the 250MB iPad data plan will receive pop-up alerts when they're running short on data, similar to battery warnings, at the 20 percent, 10 percent and zero marks. There's an account management pane that lets you sign up for or cancel service, add another 250MB, or swap to an unlimited plan. But wait, there's more! Apple's also confirming a few more iPhone OS 3.2 features, like the addition of Google's "Terrain" view in maps and a slightly revamped iPod app UI. 3.2 also brings some nice video tweaks like support for additional formats (AVI and MJPEG) and native uploads to Facebook -- further boosting the iPad's external camera friendliness.

iPad mute switch magicked into a 'screen rotation lock' overnight, a flurry of other tidbits emerge originally appeared on Engadget on Fri, 12 Mar 2010 12:34:00 EST. Please see our terms for use of feeds.

Permalink Macworld, iLounge, AppleInsider  |  Apple  | Email this | Comments
 

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